Post by billy on Jun 5, 2015 9:45:49 GMT -5
Sim Changes
Please post in this section if you wish to make any changes to your depth chart in-game.
Whenever your team makes a trade, free agent signing or player release, basketball-gm will reset your lineup automatically so please be sure to post here whenever your team makes one of these changes, before they're finalised.
Posting updates in your team sections is important but I will not check them before simming. Use the sim changes section to alert me of changes.
Put player positions after the players name for substition reasons (PG, SG, SF, PF, C, G, F, GF, FC)
Center Name (C, CF)
Power Forward Name(PF FC, F)
Small Forward Name (SF, F, GF)
Shooting Guard Name (SG, G, GF)
Point Guard Name (PG, G, GF)
6 - Player Name / Positions
7 - Player Name / Positions
8 - Player Name / Positions
9 - Player Name / Positions
10 - Player Name / Positions
11 - Player Name / Positions
12 - Player Name / Positions
13 - Player Name / Positions
14 - Player Name / Positions
15 - Player Name / Positions
Playing Time Modifiers:
Use these after the name of the player to adjust a players playing time:
- Less Playing Time
(blank) Let Coach Decide
+ More Playing Time
++ Even More Playing Time
0 Do not play
Modifier restrictions (for realism):
James K. Polk Rule
Justin Timberlake Amendment
Due to better working PT modifiers in the recent update the JKP rule has been amended to include:
Brown Cobb Specification
In the following text
"Best players" is explicitly defined to mean the 3 highest rated players on your team.
Also, they will no longer be eligible to receive a (-) or (0).
This specification is applied less strictly to contending teams who want a Manu type 6th man, or any other idea centered around contending. This is merely to promote realism in tanking lineups.
Please post in this section if you wish to make any changes to your depth chart in-game.
Whenever your team makes a trade, free agent signing or player release, basketball-gm will reset your lineup automatically so please be sure to post here whenever your team makes one of these changes, before they're finalised.
Posting updates in your team sections is important but I will not check them before simming. Use the sim changes section to alert me of changes.
Put player positions after the players name for substition reasons (PG, SG, SF, PF, C, G, F, GF, FC)
Center Name (C, CF)
Power Forward Name(PF FC, F)
Small Forward Name (SF, F, GF)
Shooting Guard Name (SG, G, GF)
Point Guard Name (PG, G, GF)
6 - Player Name / Positions
7 - Player Name / Positions
8 - Player Name / Positions
9 - Player Name / Positions
10 - Player Name / Positions
11 - Player Name / Positions
12 - Player Name / Positions
13 - Player Name / Positions
14 - Player Name / Positions
15 - Player Name / Positions
Playing Time Modifiers:
Use these after the name of the player to adjust a players playing time:
- Less Playing Time
(blank) Let Coach Decide
+ More Playing Time
++ Even More Playing Time
0 Do not play
Modifier restrictions (for realism):
James K. Polk Rule
Depth charts have to be set semi-reasonably. You can adjust playing time to try to find something that works, but you can't just bench your best players. For realism.
Justin Timberlake Amendment
Due to better working PT modifiers in the recent update the JKP rule has been amended to include:
You cannot give players rated below 55 (++) or players rated 60 or above (0).
Brown Cobb Specification
In the following text
Depth charts have to be set semi-reasonably. You can adjust playing time to try to find something that works, but you can't just bench your best players. For realism.
"Best players" is explicitly defined to mean the 3 highest rated players on your team.
Also, they will no longer be eligible to receive a (-) or (0).
This specification is applied less strictly to contending teams who want a Manu type 6th man, or any other idea centered around contending. This is merely to promote realism in tanking lineups.