Post by billy on Oct 26, 2018 12:07:39 GMT -5
Hey guys,
I’ve been mulling this over for the past few months and have really started taking a liking to the idea of bringing more realism to being a GM. For so long now we’ve called ourselves GMs, but have really operated more as a GM-Owner. While popular simulation games like NBA2k, and even BBGM main game has made owner expectations and interactions a part of the game.
Now that I’ve taken a step back from personally GM’ing a team, it can allow me to act not only as Commissioner, but as the rightful Owner of the league, and by extension all 32 franchises. Thus, this is a formal announcement of me taking complete ownership of each and every one of your franchises.
Welcome to my office. Time to get down to business.
GM Contracts & Goals:
To sum up everything I’m about to go into detail on, GM Contracts comes down to basically two things. You have goals now that you should achieve to meet the terms of your contract. And there is also “compensation” for these contracts. Bigger contracts will have harder goals. There will be flexibility in choosing your goals for the season, and they will be tailored to particular franchises and their situation.
This creates a fun dynamic where GMs here will now be able to be ranked by their amount of “pay”, and we will have a running total under your avatar where it shows both the GMs current and total salary. It’s just another fun way to track a GMs progress other than your particular teams win-loss record.
Which brings me to the big part of this, which is that as the GM of a team, you are now fire-able if you do a particularly poor job of fulfilling your GM contract obligations. Now, luckily for you guys, I’m a nice guy, and so I will be extending each of you contracts to run your current team for at least this season, (with the $ amount being based on how well your team did last season). However, during the preseason, we will begin discussing short and long-term goals and negotiating extensions with GMs that want to keep their same team.
This also provides a mechanism for GMs to switch teams (particularly if they have inherited a shitty situation). This type of GM-carousel system will bring a unique aspect to the league, but shouldn’t cause too much of an issue, because there will be an inherent “difficulty mode” built into the GM contract process.
The “difficulty mode” will come from being offered contracts at varying compensation levels (independent of previous GM/team performance).
All of the details haven’t been ironed out, but a GM will probably never feel pressured into accepting a contract that they feel they cannot do, and would end up being fired from the team they love. However, if you don’t reach for the stars, you don’t get the compensation and everyone will know you took the easy way out because of how poor you are. At the same time, taking the risk for more prestige can lead to the risk of having your contract terminated (due to a termination clause) or being fired outright for particularly poor performance vs expectations. Think of this as D720 Hard mode for the people who want to go there. While everyone will have GM-owner interactions, a GM can always choose the easiest option that should be virtually impossible to fail.
GMs that exceed their contract expectations, will be offered extensions (for more $$$), and new contracts at open teams at the conclusion of each D720 regular season. As an owner, you can trust me to understand your situation and work with you to set reasonable goals. As we converse over the course of the next season on the direction of your franchise, I’ll be able to develop an individualized Hard-Medium-Easy contract for each situation. Tanking teams, for instance, probably won’t have win goals, and will be more measured in whether their players got better throughout the season (did you draft/sign the right guys Mr. GM?!), and acquiring picks.
More details will come over the next few days in a Rules post that will outline these new features more clearly.
Sound off below.
I’ve been mulling this over for the past few months and have really started taking a liking to the idea of bringing more realism to being a GM. For so long now we’ve called ourselves GMs, but have really operated more as a GM-Owner. While popular simulation games like NBA2k, and even BBGM main game has made owner expectations and interactions a part of the game.
Now that I’ve taken a step back from personally GM’ing a team, it can allow me to act not only as Commissioner, but as the rightful Owner of the league, and by extension all 32 franchises. Thus, this is a formal announcement of me taking complete ownership of each and every one of your franchises.
Welcome to my office. Time to get down to business.
GM Contracts & Goals:
To sum up everything I’m about to go into detail on, GM Contracts comes down to basically two things. You have goals now that you should achieve to meet the terms of your contract. And there is also “compensation” for these contracts. Bigger contracts will have harder goals. There will be flexibility in choosing your goals for the season, and they will be tailored to particular franchises and their situation.
This creates a fun dynamic where GMs here will now be able to be ranked by their amount of “pay”, and we will have a running total under your avatar where it shows both the GMs current and total salary. It’s just another fun way to track a GMs progress other than your particular teams win-loss record.
Which brings me to the big part of this, which is that as the GM of a team, you are now fire-able if you do a particularly poor job of fulfilling your GM contract obligations. Now, luckily for you guys, I’m a nice guy, and so I will be extending each of you contracts to run your current team for at least this season, (with the $ amount being based on how well your team did last season). However, during the preseason, we will begin discussing short and long-term goals and negotiating extensions with GMs that want to keep their same team.
This also provides a mechanism for GMs to switch teams (particularly if they have inherited a shitty situation). This type of GM-carousel system will bring a unique aspect to the league, but shouldn’t cause too much of an issue, because there will be an inherent “difficulty mode” built into the GM contract process.
The “difficulty mode” will come from being offered contracts at varying compensation levels (independent of previous GM/team performance).
For example, one of the goals that will typically accompany a contract will be team win totals. Instead of just being presented with one contract offer, and one goal that you either accept or decline, you’d be given options, such as:
A 2 year 50 million dollar a year contract with a win goal of 50 wins per year. (Hard $$$)
A 2 year 35 million dollar a year contract with a win goal of 35 wins per year. (Medium $$)
A 1 year 15 million dollar contract with a win goal of 20 wins per year. (Easy $)
A 2 year 50 million dollar a year contract with a win goal of 50 wins per year. (Hard $$$)
A 2 year 35 million dollar a year contract with a win goal of 35 wins per year. (Medium $$)
A 1 year 15 million dollar contract with a win goal of 20 wins per year. (Easy $)
All of the details haven’t been ironed out, but a GM will probably never feel pressured into accepting a contract that they feel they cannot do, and would end up being fired from the team they love. However, if you don’t reach for the stars, you don’t get the compensation and everyone will know you took the easy way out because of how poor you are. At the same time, taking the risk for more prestige can lead to the risk of having your contract terminated (due to a termination clause) or being fired outright for particularly poor performance vs expectations. Think of this as D720 Hard mode for the people who want to go there. While everyone will have GM-owner interactions, a GM can always choose the easiest option that should be virtually impossible to fail.
GMs that exceed their contract expectations, will be offered extensions (for more $$$), and new contracts at open teams at the conclusion of each D720 regular season. As an owner, you can trust me to understand your situation and work with you to set reasonable goals. As we converse over the course of the next season on the direction of your franchise, I’ll be able to develop an individualized Hard-Medium-Easy contract for each situation. Tanking teams, for instance, probably won’t have win goals, and will be more measured in whether their players got better throughout the season (did you draft/sign the right guys Mr. GM?!), and acquiring picks.
More details will come over the next few days in a Rules post that will outline these new features more clearly.
Sound off below.